v0.9.8
Current build
Animation & actors
- Added the Actor Animator with editable clips, pose presets, animation curves, and hand/foot contacts.
- Added animated model importing, animation sequencing, and automatic humanoid rig detection and retargeting.
- Added Tarkov actor kit editing for clothing, equipment, and held items.
Scene editing
- Expanded the object browser with thumbnails, filters, and cross-map object indexing.
- Added photos and video playback on scene screens, plus controls for lights built into map objects.
- Improved scene organization, editor navigation, UI scaling, and shared preferences.
- Added visual overlays, outline glow, radar, and world markers.
Camera & reliability
- Added selectable Dollycam path markers and improved camera interpolation to prevent overshooting.
- Improved rotation snapping, small-object selection, and crowded timeline key editing.
- Fixed animation-preview rendering issues, FSR pose ghosting, and several editor input and focus problems.
v0.9.2
Timeline & editor
- Added box selection across timeline tracks, with Shift to add keys and Ctrl to toggle them.
- Selected keys can be moved together without changing their spacing. Moving, duplicating, and deleting a selection each use one undo step.
- Fixed editor and gizmo shortcuts firing while typing in text fields.
Recording & playback
- Bot recordings now include full body poses and weapon animation for actors outside the camera view.
- Recordings are written to compressed chunks on disk to keep memory use down during long takes.
- Fixed a recording failure caused by frame data changing while it was being saved. Older demo formats remain supported.
- Fixed take loading and Driver camera targeting when working with multiple cars.
Vehicles
- Added the Nissan Altima and Dodge Durango.
- Added passenger seats and boss/cultist occupant presets alongside created, POV, and recorded actors.
- Added per-seat occupant replacement and removal. Recorded actors return when removed from a vehicle.
- Added shared body-paint controls and grouped controls for headlights, taillights, and running lights.
v0.9.1
Editor
- Reworked the Num8 home screen and navigation.
- Num2 and Num8 now share appearance settings, including palettes, accent colors, and panel opacity.
- Added visibility toggles for light markers, light ranges, gizmos, selection bounds, and motion paths.
- Fixed Space play/pause not responding while moving the free camera.
Camera & weather
- Fixed exposure values producing black or inverted output.
- Fixed manual depth-of-field focus being overridden by the game's focus target. Disabling an effect now restores its original settings.
- Fixed motion blur controls and reset effect history when seeking, looping, or switching cameras.
- Weather presets now apply when selected. Switching back to Game Weather restores the game's weather and fog.
Vehicles
- Added Drive & Record, with practice driving, separate vehicle takes, and a HUD for speed and gears.
- Added the BMW M5, Duke69, and Toyota pickup.
- Added garage controls for paint, materials, lights, handling, and powertrain settings.
- Added driver selection, hand and foot positioning, and a cockpit camera.
- Fixed route previews and playback following different curves. Improved steering through bends.
- Improved engine audio, steering response, road contact, and collisions.
v0.9.0
Added
- Added the first car, the Ferrari 308 GTS, used in Satari in a Ferrari.
- Added route drawing on map surfaces with editable waypoints.
- Added route playback and scrubbing on the demo timeline.
- Added speed keys in MPH for acceleration and braking along a route.
- Added wheel steering, rotation, and ground following.